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VIS
2003
IEEE
247views Visualization» more  VIS 2003»
16 years 1 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich
PAMI
2011
14 years 6 months ago
Linear Local Models for Monocular Reconstruction of Deformable Surfaces
—Recovering the 3D shape of a nonrigid surface from a single viewpoint is known to be both ambiguous and challenging. Resolving the ambiguities typically requires prior knowledge...
Mathieu Salzmann, Pascal Fua
ICCV
2001
IEEE
16 years 1 months ago
Model-Based Bundle Adjustment with Application to Face Modeling
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Ying Shan, Zicheng Liu, Zhengyou Zhang
VCIP
2003
15 years 1 months ago
Three-dimensional mesh simplification using normal variation error metric and modified subdivided edge classification
In order to transmit or store three-dimensional (3-D) mesh models efficiently, we need to simplify them. Although the quadric error metric (QEM) provides fast and accurate geometr...
Eun-Young Chang, Chung-Hyun Ahn, Yo-Sung Ho
ICCV
2007
IEEE
16 years 1 months ago
Evaluation of Large Scale Scene Reconstruction
We present an evaluation methodology and data for large scale video-based 3D reconstruction. We evaluate the effects of several parameters and draw conclusions that can be useful ...
Paul Merrell, Philippos Mordohai, Jan-Michael Frah...