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CVIU
2007
152views more  CVIU 2007»
14 years 10 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
IVC
2000
146views more  IVC 2000»
14 years 9 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
15 years 3 months ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
UIST
1995
ACM
15 years 1 months ago
Visual Interfaces for Solids Modeling
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
Cindy Grimm, David Pugmire
ICIP
2001
IEEE
15 years 11 months ago
Closed surface reconstruction in X-ray tomography
We study the 3D reconstruction of a binary scene from X-ray tomographic data. In the special case of a compact and uniform object lying in a uniform background, the scene is entir...
Ali Mohammad-Djafari, Charles Soussen