In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
: We propose a sketch-based interface for modeling the myocardial fiber orientation required in the electrophysiological simulation of the heart, especially the ventricles. The use...
— In this paper, we show how an active binocular head, the IIS head, can be easily calibrated with very high accuracy. Our calibration method can also be applied to many other bi...