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VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
15 years 7 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
121
Voted
ICRA
2000
IEEE
121views Robotics» more  ICRA 2000»
15 years 6 months ago
Stable Haptic Interaction Using the Excalibur Force Display
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
Richard J. Adams, Daniel Klowden, Blake Hannaford
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 7 months ago
Toward Interactive Reaching in Static Environments for Humanoid Robots
— Reaching is a critical task for humanoid robots, requiring the application of state-of-the-art algorithms for motion planning and inverse kinematics. Practical algorithms for s...
Evan Drumwright, Victor Ng-Thow-Hing
93
Voted
ICMCS
1999
IEEE
160views Multimedia» more  ICMCS 1999»
15 years 6 months ago
Spatial Interaction with Haptic Holograms
We present a comprehensive report of our work in the design and implementation of systems that combine holography with haptic feedback. Two separate holo-haptic systems are descri...
Wendy Plesniak, Ravikanth Pappu
ECCC
2010
93views more  ECCC 2010»
15 years 9 days ago
Towards Coding for Maximum Errors in Interactive Communication
We show that it is possible to encode any communication protocol between two parties so that the protocol succeeds even if a (1/4 − ǫ) fraction of all symbols transmitted by th...
Mark Braverman, Anup Rao