Tomorrow's multimedia applications will stress all parts of a computer system. To determine the computer resources needed to meet application demands we have developed a new ...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Exploitation of data re-use in combination with the use of custom memory hierarchy that exploits the temporal locality of data accesses may introduce significant power savings, esp...
Dimitrios Soudris, Nikolaos D. Zervas, Antonios Ar...
Although the issues of routing and scheduling in packet radio networks are highly interdependent, few studies have addressed their interactions. In this paper, we address the prob...
Jeffrey E. Wieselthier, Craig M. Barnhart, Anthony...
We present a hybrid model of the interactions within (multiple-species) populations of bacteria in a developing biofilm which integrates continuum models of population processes ...