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GRAPHICSINTERFACE
2007
15 years 3 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
95
Voted
CGF
2010
165views more  CGF 2010»
15 years 1 months ago
A Multidirectional Occlusion Shading Model for Direct Volume Rendering
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent...
Veronika Soltészová, Daniel Patel, S...
118
Voted
CAD
2002
Springer
15 years 1 months ago
A discrete mechanics model for deformable bodies
This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
Johan Jansson, Joris S. M. Vergeest
BMCBI
2006
239views more  BMCBI 2006»
15 years 1 months ago
Applying dynamic Bayesian networks to perturbed gene expression data
Background: A central goal of molecular biology is to understand the regulatory mechanisms of gene transcription and protein synthesis. Because of their solid basis in statistics,...
Norbert Dojer, Anna Gambin, Andrzej Mizera, Bartek...
JSA
2007
191views more  JSA 2007»
15 years 1 months ago
Automated memory-aware application distribution for Multi-processor System-on-Chips
Mapping of applications on a Multiprocessor System-on-Chip (MP-SoC) is a crucial step to optimize performance, energy and memory constraints at the same time. The problem is formu...
Heikki Orsila, Tero Kangas, Erno Salminen, Timo D....