Sciweavers

2785 search results - page 472 / 557
» Simulating Fluid-Solid Interaction
Sort
View
ACS
2004
15 years 1 months ago
A Categorical Approach to Threshold Agent Networks
Threshold agent networks (TANs) constitute a discretized modification of threshold (also known as neural) networks that are appropriate for modeling computer simulations. In this p...
George Voutsadakis
CAI
2004
Springer
15 years 1 months ago
An Evolvable Combinational Unit for FPGAs
A complete hardware implementation of an evolvable combinational unit for FPGAs is presented. The proposed combinational unit consisting of a virtual reconfigurable circuit and evo...
Lukás Sekanina, Stepan Friedl
CORR
2004
Springer
139views Education» more  CORR 2004»
15 years 1 months ago
Artificial Ant Colonies in Digital Image Habitats - A Mass Behaviour Effect Study on Pattern Recognition
Some recent studies have pointed that , the self-organization of neurons into brain-like structures, and the self-organization of ants into a swarm are similar in many respects. I...
Vitorino Ramos, Filipe Almeida
AAI
2000
122views more  AAI 2000»
15 years 1 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
CGF
2000
91views more  CGF 2000»
15 years 1 months ago
Floating Points: A method for computing stipple drawings
We present a method for computer generated pen-and-ink illustrations by the simulation of stippling. In a stipple drawing, dots are used to represent tone and also material of sur...
Oliver Deussen, Stefan Hiller, Cornelius W. A. M. ...