Sciweavers

2785 search results - page 526 / 557
» Simulating Fluid-Solid Interaction
Sort
View
TCS
2008
14 years 11 months ago
Computational self-assembly
The object of this paper is to appreciate the computational limits inherent in the combinatorics of an applied concurrent (aka agent-based) language . That language is primarily m...
Pierre-Louis Curien, Vincent Danos, Jean Krivine, ...
TOG
2008
163views more  TOG 2008»
14 years 11 months ago
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
TON
2008
122views more  TON 2008»
14 years 11 months ago
Distributed throughput maximization in wireless mesh networks via pre-partitioning
Abstract-- This paper considers the interaction between channel assignment and distributed scheduling in multi-channel multiradio Wireless Mesh Networks (WMNs). Recently, a number ...
Andrew Brzezinski, Gil Zussman, Eytan Modiano
CGF
2005
84views more  CGF 2005»
14 years 11 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
TROB
2008
152views more  TROB 2008»
14 years 11 months ago
Catadioptric Visual Servoing From 3-D Straight Lines
In this paper, we consider the problem of controlling a 6 DOF holonomic robot and a nonholonomic mobile robot from the projection of 3-D straight lines in the image plane of centra...
Hicham Hadj-Abdelkader, Youcef Mezouar, Philippe M...