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AIIDE
2008
14 years 11 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
USENIX
2008
14 years 11 months ago
Spectator: Detection and Containment of JavaScript Worms
Recent popularity of interactive AJAX-based Web 2.0 applications has given rise to a new breed of security threats: JavaScript worms. In this paper we propose Spectator, the first...
V. Benjamin Livshits, Weidong Cui
ATAL
2008
Springer
14 years 11 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
ATAL
2008
Springer
14 years 11 months ago
Agent-based models for animal cognition: a proposal and prototype
Animal ecologists have successfully applied agent-based models to many different problems. Often, these focus on issues concerning collective behaviors, environmental interactions...
Elske van der Vaart, Rineke Verbrugge
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ATAL
2008
Springer
14 years 11 months ago
Evolutionary dynamics for designing multi-period auctions
Mechanism design (MD) has recently become a very popular approach in the design of distributed systems of autonomous agents. A key assumption required for the application of MD is...
Tomas Klos, Gerrit Jan van Ahee