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CHI
2004
ACM
16 years 2 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...
135
Voted
INFOCOM
2003
IEEE
15 years 7 months ago
Flow Level Simulation of Large IP Networks
— The aim of this paper is to simulate the interaction of a large number of TCP controlled flows and UDP flows sharing many routers/links, from the knowledge of the network par...
François Baccelli, Dohy Hong
152
Voted
CEEMAS
2001
Springer
15 years 6 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
CONCURRENCY
2002
116views more  CONCURRENCY 2002»
15 years 1 months ago
Parallel implementation of the fluid particle model for simulating complex fluids in the mesoscale
Dissipative particle dynamics (DPD) and its generalization - fluid particle model (FPM) - represent the "fluid particle" approach for simulating fluid-like behavior in t...
Krzysztof Boryczko, Witold Dzwinel, David A. Yuen
113
Voted
FOCS
2009
IEEE
15 years 8 months ago
Resolving the Simultaneous Resettability Conjecture and a New Non-Black-Box Simulation Strategy
Canetti, Goldreich, Goldwasser, and Micali (STOC 2000) introduced the notion of resettable zeroknowledge proofs, where the protocol must be zero-knowledge even if a cheating veriï...
Yi Deng, Vipul Goyal, Amit Sahai