Sciweavers

2785 search results - page 62 / 557
» Simulating Fluid-Solid Interaction
Sort
View
PRESENCE
2007
167views more  PRESENCE 2007»
15 years 1 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
138
Voted
JAISE
2011
238views more  JAISE 2011»
14 years 8 months ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...
ROMAN
2007
IEEE
220views Robotics» more  ROMAN 2007»
15 years 8 months ago
Embodiment and Human-Robot Interaction: A Task-Based Perspective
— In this work, we further test the hypothesis that physical embodiment has a measurable effect on performance and impression of social interactions. Support for this hypothesis ...
Joshua Wainer, David Feil-Seifer, Dylan A. Shell, ...
MMAS
2004
Springer
15 years 7 months ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
CORR
2008
Springer
179views Education» more  CORR 2008»
15 years 1 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...