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ICPP
2008
IEEE
15 years 8 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
PRIMA
2007
Springer
15 years 7 months ago
An Agent Modeling Method Based on Scenario Rehearsal for Multiagent Simulation
Multiagent Systems are potential computational systems for various practical applications, tools, and so on. Multiagent simulation is one of the remarkable application to evaluate ...
Shohei Yamane, Toru Ishida
ICDE
2006
IEEE
174views Database» more  ICDE 2006»
15 years 7 months ago
The Center for Plasma Edge Simulation Workflow Requirements
The Center for Plasma Edge Simulation (CPES) is a recently funded prototype Fusion Simulation Project, which is part of the DOE SciDAC program. Our center is developing a novel in...
Scott Klasky, Bertram Ludäscher, Manish Paras...
DATE
2003
IEEE
112views Hardware» more  DATE 2003»
15 years 7 months ago
Automatic Generation of Simulation Monitors from Quantitative Constraint Formula
System design methodology is poised to become the next big enabler for highly sophisticated electronic products. Design verification continues to be a major challenge and simulat...
Xi Chen, Harry Hsieh, Felice Balarin, Yosinori Wat...
SP
2002
IEEE
109views Security Privacy» more  SP 2002»
15 years 1 months ago
Scalable atomistic simulation algorithms for materials research
A suite of scalable atomistic simulation programs has been developed for materials research based on space-time multiresolution algorithms. Design and analysis of parallel algorit...
Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, ...