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CGF
2004
140views more  CGF 2004»
15 years 1 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
EUROPAR
2010
Springer
15 years 1 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
CGF
2010
161views more  CGF 2010»
15 years 1 months ago
HyperMoVal: Interactive Visual Validation of Regression Models for Real-Time Simulation
During the development of car engines, regression models that are based on machine learning techniques are increasingly important for tasks which require a prediction of results i...
Harald Piringer, Wolfgang Berger, J. Krasser
VR
2009
IEEE
130views Virtual Reality» more  VR 2009»
15 years 8 months ago
Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations
In this paper we introduce a “Spatialized Haptic Rendering” technique to enhance 6DOF haptic manipulation of virtual objects with impact position information using vibrations....
Jean Sreng, Anatole Lécuyer, Claude Andriot...
IPPS
2003
IEEE
15 years 7 months ago
Performance Modeling for Entity-Level Simulations
Advances across many fields of study are driving changes in the basic nature of scientific computing applications. Scientists have recognized a growing need to study phenomena b...
Alan Su, Francine Berman, Henri Casanova