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» Simulating Humans: Computer Graphics, Animation, and Control
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NPAR
2004
ACM
15 years 10 months ago
IMPaSTo: a realistic, interactive model for paint
We present a paint model for use in interactive painting systems that captures a wide range of styles similar to oils or acrylics. The model includes both a numerical simulation t...
William V. Baxter III, Jeremy D. Wendt, Ming C. Li...
IROS
2008
IEEE
137views Robotics» more  IROS 2008»
15 years 11 months ago
Universal web interfaces for robot control frameworks
— Developers and end-users have to interface robotic systems for control and feedback. Such systems are typically co-engineered with their graphical user interfaces. In the past,...
Jan Koch, Max Reichardt, Karsten Berns
WWW
2007
ACM
16 years 5 months ago
Optimal audio-visual representations for illiterate users of computers
We present research leading toward an understanding of the optimal audio-visual representation for illustrating concepts for illiterate and semi-literate users of computers. In ou...
Indrani Medhi, Archana Prasad, Kentaro Toyama
JVCA
2008
58views more  JVCA 2008»
15 years 4 months ago
View-dependent dynamics of articulated bodies
We propose a method for view-dependent simplification of articulated-body dynamics, which enables an automatic trade-off between visual precision and computational efficiency. We ...
Sujeong Kim, Stephane Redon, Young J. Kim
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
15 years 11 months ago
Smooth Collision Avoidance: Practical Issues in Dynamic Humanoid Motion
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Eiichi Yoshida, Claudia Esteves, Takeshi Sakaguchi...