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» Simulating Humans: Computer Graphics, Animation, and Control
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139
Voted
RT
1997
Springer
15 years 9 months ago
Reconstructing the Visual Field of Compound Eyes
: Realistic image synthesis research involves the simulation of visible light propagation within an environment with a view to computing an image that evokes a similar visual respo...
Steven Collins
CG
2000
Springer
15 years 4 months ago
Drawing on the Back of an Envelope: a framework for interacting with application programs by freehand drawing
The Back of an Envelope project demonstrates how a calligraphic interface (one that employs a pen or stylus to input freehand drawing marks) can be used in a wide variety of domai...
Mark D. Gross, Ellen Yi-Luen Do
139
Voted
SIGCSE
2005
ACM
125views Education» more  SIGCSE 2005»
15 years 10 months ago
Efficient use of robots in the undergraduate curriculum
In this paper we describe how a single Khepera II robot was used for an assignment in a senior level course on graphical user interface implementation. The assignment required eac...
Judith Challinger
RT
2005
Springer
15 years 10 months ago
Real Illumination from Virtual Environments
We introduce a method for actively controlling the illumination in a room so that it is consistent with a virtual world. In combination with a high dynamic range display, the syst...
Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen...
ISMAR
2008
IEEE
15 years 11 months ago
Vesp'R: design and evaluation of a handheld AR device
This paper focuses on the design of devices for handheld spatial interaction. In particular, it addresses the requirements and construction of a new platform for interactive AR, d...
Eduardo E. Veas, Ernst Kruijff