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» Simulating Humans: Computer Graphics, Animation, and Control
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MICCAI
2009
Springer
15 years 11 months ago
Utero-Fetal Unit and Pregnant Woman Modeling Using a Computer Graphics Approach for Dosimetry Studies
Potential sanitary effects related to electromagnetic fields exposure raise public concerns, especially for fetuses during pregnancy. Human fetus exposure can only be assessed thro...
Jérémie Anquez, Tamy Boubekeur, Laza...
TOG
2002
208views more  TOG 2002»
14 years 9 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
HCI
2009
14 years 7 months ago
Interactive Demonstration of Pointing Gestures for Virtual Trainers
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Yazhou Huang, Marcelo Kallmann
CG
2007
Springer
14 years 9 months ago
Temporal wavelet-based compression for 3D animated models
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Frédéric Payan, Marc Antonini
96
Voted
SCA
2007
15 years 3 days ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...