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» Simulating Humans: Computer Graphics, Animation, and Control
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CGVR
2006
14 years 11 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
AVI
2004
14 years 11 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...
CGF
2007
99views more  CGF 2007»
14 years 9 months ago
Layered Performance Animation with Correlation Maps
Performance has a spontaneity and “aliveness” that can be difficult to capture in more methodical animation processes such as keyframing. Access to performance animation has ...
Michael Neff, Irene Albrecht, Hans-Peter Seidel
ICCABS
2011
14 years 1 months ago
High-performance biocomputing for simulating the spread of contagion over large contact networks
Abstract—Many important biological problems can be modeled as contagion diffusion processes over interaction networks. This paper shows how the EpiSimdemics interaction-based sim...
Keith R. Bisset, Ashwin M. Aji, Madhav V. Marathe,...
TOG
2008
142views more  TOG 2008»
14 years 9 months ago
Fast animation of turbulence using energy transport and procedural synthesis
We present a novel technique for the animation of turbulent fluids by coupling a procedural turbulence model with a numerical fluid solver to introduce subgrid-scale flow detail. ...
Rahul Narain, Jason Sewall, Mark Carlson, Ming C. ...