We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
We envision a future where each person will carry with them a personal universal controller (PUC), a portable computerized device that allows the user to control any appliance wit...
Jeffrey Nichols, Brad A. Myers, Michael Higgins, J...
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Abstract—The development of human-robot interaction scenarios is a strongly situation-dependent as well as an extremely dynamic task. Humans interacting with the robot directly r...
Research into optical markerless human motion capture has attracted significant attention. However, the complexity of the human anatomy, ambiguities introduced by lacking full-pe...