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» Simulating Humans: Computer Graphics, Animation, and Control
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CHI
2003
ACM
15 years 10 months ago
A fisheye calendar interface for PDAs: providing overviews for small displays
Calendar applications for small handheld devices such as PDAs are growing in popularity. This led us to develop FishCal, a novel calendar interface for PDAs. It supports users in ...
Benjamin B. Bederson, Aaron Clamage, Mary Czerwins...
CGF
2008
118views more  CGF 2008»
14 years 10 months ago
Exploratory Visualization of Animal Kinematics Using Instantaneous Helical Axes
We present novel visual and interactive techniques for exploratory visualization of animal kinematics using instantaneous helical axes (IHAs). The helical axis has been used in or...
Daniel F. Keefe, Trevor M. O'Brien, D. B. Baier, S...
TOG
2010
124views more  TOG 2010»
14 years 4 months ago
Piles of objects
We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
Shu-Wei Hsu, John Keyser
HAPTICS
2002
IEEE
15 years 2 months ago
Computationally Efficient Techniques for Real Time Surgical Simulation with Force Feedback
In this paper, we present computationally efficient algorithms for the real time simulation of minimally invasive surgical (MIS) procedures. To develop a surgical simulator for tr...
Jung Kim, Suvranu De, Mandayam A. Srinivasan
SIGGRAPH
2010
ACM
15 years 2 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai