Sciweavers

957 search results - page 89 / 192
» Simulating Humans: Computer Graphics, Animation, and Control
Sort
View
VRIPHYS
2010
14 years 4 months ago
Interactive Deformations with Multigrid Skeletal Constraints
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
RAS
2008
167views more  RAS 2008»
14 years 9 months ago
Bio-mimetic impedance control of robotic manipulator for dynamic contact tasks
A human performs a variety of skillful movements by adjusting dynamic characteristics of his or her musculoskeletal system according to a task involved. Such characteristics of hu...
Toshio Tsuji, Yoshiyuki Tanaka
CHI
1999
ACM
15 years 2 months ago
A Visual Medium for Programmatic Control of Interactive Applications
The VisMap system provides for “visual manipulation” of arbitrary off-the-shelf applications, through an application’s graphical user interface. VisMap’s API-independent c...
Luke S. Zettlemoyer, Robert St. Amant
CGF
2002
107views more  CGF 2002»
14 years 9 months ago
STRANDS: Interactive Simulation of Thin Solids using Cosserat Models
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Dinesh K. Pai
PG
2003
IEEE
15 years 3 months ago
Particle-Based Visual Simulation of Explosive Flames
In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
Daiki Takeshita, Shin Ota, Machiko Tamura, Tadahir...