Dynamical systems theory is used here as a theoretical language and tool to design a distributed control archictecture that generates navigation in formation, integrated with obst...
Despite recent successes in control theoretical programs for limb control, behavior-based cognitive approaches for control are somewhat lacking behind. Insights in psychology and ...
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
— This paper describes a general approach for the unsupervised learning of behaviors in a behavior-based robot. The key idea is to formalize a behavior produced by a Motor Map dr...
Paolo Arena, Luigi Fortuna, Mattia Frasca, Luca Pa...
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...