Sciweavers

2036 search results - page 12 / 408
» Simulating On-the-Road Behavior Using a Driving Simulator
Sort
View
ICRA
2005
IEEE
155views Robotics» more  ICRA 2005»
15 years 5 months ago
CPG Design using Inhibitory Networks
– We describe in detail the behavior of an inhibitory Central Pattern Generator (CPG) network for robot control. A four-neuron, mutual inhibitory network forms the basic coordina...
M. Anthony Lewis, Francesco Tenore, Ralph Etienne-...
TVCG
2010
151views more  TVCG 2010»
14 years 6 months ago
Interactive Visual Analysis of Multiple Simulation Runs Using the Simulation Model View: Understanding and Tuning of an Electron
Multiple simulation runs using the same simulation model with different values of control parameters usually generate large data sets that capture the variational aspects of the be...
Kresimir Matkovic, Denis Gracanin, Mario Jelovic, ...
ICRA
2006
IEEE
190views Robotics» more  ICRA 2006»
15 years 5 months ago
Model and Control of Tendon-sheath Transmission Systems
— In this paper, the tendon-sheath driving system for a robotic hand is presented and its force transmission characteristics are analyzed. The use of tendon-based transmission pe...
Gianluca Palli, Claudio Melchiorri
AAAI
1997
15 years 1 months ago
Model Decomposition and Simulation: A Component Based Qualitative Simulation Algorithm
Traditionally, qualitative simulation uses a global, state-based representation to describe the behavior of the modeled system. For larger, more complex systems this representatio...
Daniel J. Clancy, Benjamin Kuipers
GRAPHICSINTERFACE
2011
14 years 3 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...