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CORR
2008
Springer
179views Education» more  CORR 2008»
15 years 3 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
JCNS
2010
100views more  JCNS 2010»
15 years 2 months ago
Morphologically accurate reduced order modeling of spiking neurons
Accurately simulating neurons with realistic morphological structure and synaptic inputs requires the solution of large systems of nonlinear ordinary differential equations. We ap...
Anthony R. Kellems, Saifon Chaturantabut, Danny C....
ICIP
2009
IEEE
15 years 1 months ago
Modeling of image shutters and motion blur in analog and digital camera systems
For motion imaging the perceived smoothness of a sequence highly depends on motion blur. The exposure for each frame is started and ended with a shutter mechanism. There are diffe...
Michael Schöberl, Siegfried Fößel,...
MSWIM
2009
ACM
15 years 10 months ago
A performance evaluation framework for fair solutions in ad hoc networks
Fairness in multihop ad hoc networks has received considerable attention in the literature. Many schemes have been proposed, which attempt to compute the “optimal” bit rates o...
Manos Dramitinos, Rémi Vannier, Isabelle Gu...
FCCM
2003
IEEE
148views VLSI» more  FCCM 2003»
15 years 9 months ago
A Hardware Gaussian Noise Generator for Channel Code Evaluation
Hardware simulation of channel codes offers the potential of improving code evaluation speed by orders of magnitude over workstation- or PC-based simulation. We describe a hardwar...
Dong-U Lee, Wayne Luk, John D. Villasenor, Peter Y...