A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Accurately simulating neurons with realistic morphological structure and synaptic inputs requires the solution of large systems of nonlinear ordinary differential equations. We ap...
Anthony R. Kellems, Saifon Chaturantabut, Danny C....
For motion imaging the perceived smoothness of a sequence highly depends on motion blur. The exposure for each frame is started and ended with a shutter mechanism. There are diffe...
Fairness in multihop ad hoc networks has received considerable attention in the literature. Many schemes have been proposed, which attempt to compute the “optimal” bit rates o...
Hardware simulation of channel codes offers the potential of improving code evaluation speed by orders of magnitude over workstation- or PC-based simulation. We describe a hardwar...
Dong-U Lee, Wayne Luk, John D. Villasenor, Peter Y...