Abstract. This paper describes the design of a tool to support learners in simulation-based discovery learning environments. The design redesigns and extents a previous tool to ove...
This paper describes an execution cache that uses process migration between hardware and software contexts by way of run-time reconfiguration (RTR) of Field Programmable Gate Arr...
We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact. An object to be broken is represented as a set of point masses con...
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
For cost-effective prototyping, system designers should have a clear understanding of the intended use of the prototype under development. This paper describes a classification of...