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118
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IJCNN
2008
IEEE
15 years 9 months ago
A network model of rational versus irrational choices on a probability maximization task
─Humans have a drive to maximize knowledge of the world, yet decision making data also suggest a contrary drive to minimize cognitive effort using simplifying heuristics. The tra...
Daniel S. Levine, Leonid I. Perlovsky
113
Voted
MABS
1998
Springer
15 years 7 months ago
Towards Modeling Other Agents: A Simulation-Based Study
In this paper, we present some of our ongoing experimental research towards investigating advantages of modeling other agents in multiagent environments. We attempt to quantify the...
Leonardo Garrido-Luna, Ramón F. Brena, Kati...
GPEM
2011
14 years 10 months ago
Expert-driven genetic algorithms for simulating evaluation functions
In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function’s parameters for computer chess. Our results show that using an appropr...
Omid David-Tabibi, Moshe Koppel, Nathan S. Netanya...
140
Voted
OOPSLA
2000
Springer
15 years 6 months ago
A real world object modeling method for creating simulation environment of real-time systems
Most real-time embedded control software feature complex interactions with asynchronous inputs and environment objects, and a meaningful simulation of a real-time control software...
Ji Y. Lee, Hye J. Kim, Kyo Chul Kang
WSC
2008
15 years 5 months ago
A Pi-calculus formalism for discrete event simulation
This paper presents PiDES, a formalism for discrete event simulation based on Pi-calculus. PiDES provides a rigorous semantics of behavior modeling and coordination for simulation...
Jianrui Wang, Richard A. Wysk