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search results - page 77 / 77
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Simulating a Finite State Mobile Agent System
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AIIDE
2008
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Artificial Intelligence
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Automatic Generation of Game Level Solutions as Storyboards
15 years 6 months ago
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Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
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ICML
1999
IEEE
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Machine Learning
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Least-Squares Temporal Difference Learning
16 years 4 months ago
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Excerpted from: Boyan, Justin. Learning Evaluation Functions for Global Optimization. Ph.D. thesis, Carnegie Mellon University, August 1998. (Available as Technical Report CMU-CS-...
Justin A. Boyan
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