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ATC
2010
Springer
14 years 8 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
AAMAS
2010
Springer
14 years 9 months ago
Modeling appraisal in theory of mind reasoning
Cognitive appraisal theories, which link human emotional experience to their interpretations of events happening in the environment, are leading approaches to model emotions. In th...
Mei Si, Stacy C. Marsella, David V. Pynadath
AAAI
2006
14 years 11 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
IGPL
2011
14 years 4 months ago
J-MADeM, a market-based model for complex decision problems
This paper presents J-MADeM, a multi-modal decision making mechanism to provide agents in a Multi-Agent Systems (MAS) with a market-based model for complex decision problems. J-MA...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
AAAI
2008
14 years 11 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons