Simulation models are often not used to their full potential in the decision-making process. The default simulation strategy of simple serial replication of fixed length runs mean...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Compiled simulation is a well known technique for improving the performance of instruction set simulators at the cost of compilation time. However the compilation time overhead ma...
The Time Warp protocol is considered to be an effective synchronization mechanism for parallel discrete event simulation (PDES). However, it is widely recognized that it suffers o...
—Host-compiled simulation has been widely adopted as a practical approach for fast and high-level evaluation of complex software-intensive systems at early stages of the design p...