In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
By transformation optics, we construct and investigate three-dimensional acoustic cloaking devices for which the device itself and the cloaked region can be mapped into two nested ...
This paper explores what kind of user simulation model is suitable for developing a training corpus for using Markov Decision Processes (MDPs) to automatically learn dialog strate...
Multi-representation reasoning processes often show a variety of reasoning paths that can be followed. To analyse such reasoning processes with special attention for differences b...