In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
We present an initial exploration into the usability of 3D file browsing. To explore the 3D file browsing technique design space, we analyzed the existing literature and developed...
Anamary Leal, Chadwick A. Wingrave, Joseph J. LaVi...
In this paper we present a simple and general new No Free Lunch-like result that applies to revisiting algorithms searching arbitrary problem sets. We begin by unifying the assumpt...
Keyword search on data represented as graphs, is receiving lot of attention in recent years. Initial versions of keyword search systems assumed that the graph is memory resident. ...
New multimedia embedded applications are increasingly dynamic, and rely on Dynamically-allocated Data Types (DDTs) to store their data. The optimization of DDTs for each target em...