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COSIT
2009
Springer
146views GIS» more  COSIT 2009»
15 years 8 months ago
Decentralized Time Geography for Ad-Hoc Collaborative Planning
For an autonomous physical agent, such as a moving robot or a person with their mobile device, performing a task in a spatio-temporal environment often requires interaction with ot...
Martin Raubal, Stephan Winter, Christopher Dorr
RTAS
2002
IEEE
15 years 6 months ago
RAP: A Real-Time Communication Architecture for Large-Scale Wireless Sensor Networks
Large-scale wireless sensor networks represent a new generation of real-time embedded systems with significantly different communication constraints from traditional networked sys...
Chenyang Lu, Brian M. Blum, Tarek F. Abdelzaher, J...
109
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IIE
2007
116views more  IIE 2007»
15 years 1 months ago
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
Chronis Kynigos, Maria Latsi
ICCBR
2005
Springer
15 years 7 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
TOOLS
2009
IEEE
15 years 8 months ago
Fast Simulation Techniques for Design Space Exploration
— In this paper, we present our current work on a UML based environment providing efficient means for system
Daniel Knorreck, Ludovic Apvrille, Renaud Pacalet