Focus + context techniques such as fisheye lenses are used to navigate and manipulate objects in multi-scale worlds. They provide in-place magnification of a region without requir...
A space efficient wait-free algorithm for implementing a shared buffer for real-time multiprocessor systems is presented in this paper. The commonly used method to implement share...
Current processor and multiprocessor architectures are almost all based on the Von Neumann paradigm. Based on this paradigm, one can build a general-purpose computer using very fe...
This paper presents lower bounds on the time- and space-complexity of implementations that use the k compare-and-swap (k-CAS) synchronization primitives. We prove that the use of ...
We propose a method for constructing a video sequence of high space-time resolution by combining information from multiple lowresolution video sequences of the same dynamic scene. ...