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» Simulation, Modelling and Rendering of Incompressible Fluids...
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77
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EGH
2003
Springer
15 years 3 months ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
CGF
2008
124views more  CGF 2008»
14 years 10 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
97
Voted
VC
2010
197views more  VC 2010»
14 years 5 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
75
Voted
ANSS
2001
IEEE
15 years 1 months ago
Some Modest Proposals for Simulation Software: Design and Analysis of Experiments
Simulation software has made great advances in recent years along the dimensions of modeling capabilities, animated graphics, and ease of use. There have also been real improvemen...
W. David Kelton
105
Voted
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 5 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...