We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
We present a case study on the design of a heterogeneous architecture for MPEG-2 video decoding. The primary objective of the case study is the validation of the SPADE methodology...
Pieter van der Wolf, Paul Lieverse, Mudit Goel, Da...
In recent years, systems for processing environmental information have been evolving from research and development systems to practical applications. Today, many of these systems ...
Franz Josef Radermacher, Wolf-Fritz Riekert, Bernd...
The spoken language interface is now becoming an increasingly serious research topic with application to a wide range of highly engineered systems. Such systems not only include i...