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PPDP
2005
Springer
15 years 3 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
IWCMC
2006
ACM
15 years 3 months ago
A heuristics based approach for cellular mobile network planning
Designing and planning of the switching, signaling and support network is a fairly complex process in cellular mobile network. In this paper, the problem of assigning cells to swi...
Marwan H. Abu-Amara, Sadiq M. Sait, Abdul Subhan
SIGDIAL
2010
14 years 7 months ago
Modeling Spoken Decision Making Dialogue and Optimization of its Dialogue Strategy
This paper presents a spoken dialogue framework that helps users in making decisions. Users often do not have a definite goal or criteria for selecting from a list of alternatives...
Teruhisa Misu, Komei Sugiura, Kiyonori Ohtake, Chi...
TMC
2011
149views more  TMC 2011»
14 years 4 months ago
Context-Based Network Estimation for Energy-Efficient Ubiquitous Wireless Connectivity
— Context information brings new opportunities for efficient and effective system resource management of mobile devices. In this work we focus on the use of context information t...
Ahmad Rahmati, Lin Zhong
ISBI
2004
IEEE
15 years 10 months ago
SCIRun/BioPSE: Integrated Problem Solving Environment for Bioelectric Field Problems and Visualization
SCIRun is a general purpose problem solving environment that seeks to integrate the steps of preparing, executing, and visualizing simulations of physical and biological systems. ...
Robert S. MacLeod, David M. Weinstein, J. Davison ...