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IAT
2008
IEEE
15 years 4 months ago
Interaction Selection Ambiguities in Multi-agent Systems
To ensure multi-agent based simulation models reproducibility, particular attention must be payed on its possible implementation ambiguities. This concerns every aspect of simulat...
Yoann Kubera, Philippe Mathieu, Sébastien P...
TOG
2012
209views Communications» more  TOG 2012»
13 years 6 months ago
Animating bubble interactions in a liquid foam
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
CODES
2009
IEEE
15 years 8 months ago
Native MPSoC co-simulation environment for software performance estimation
Performance estimation of Multi-Processor System-On-Chip (MPa high abstraction level is required in order to perform early architecture exploration and accurate design validations...
Patrice Gerin, Mian Muhammad Hamayun, Fréd&...
152
Voted
VVS
1996
IEEE
205views Visualization» more  VVS 1996»
15 years 8 months ago
3D Shock Wave Visualization on Unstructured Grids
A critical issue in understanding high speed flows is the study of shock waves. This paper summarizes our research on techniques for the detection and visualization of shock waves...
Kwan-Liu Ma, John Van Rosendale, Willem Vermeer
CGF
2010
106views more  CGF 2010»
15 years 4 months ago
Alleviating the Modifiable Areal Unit Problem within Probe-Based Geospatial Analyses
We present a probe-based interface for the exploration of the results of a geospatial simulation of urban growth. Because our interface allows the user great freedom in how they c...
Thomas Butkiewicz, Ross K. Meentemeyer, Douglas A....