Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Complexity of distributed real-time applications such as automotive electronics has increased dramatically over the last couple of years. As a result, developing communication pro...
In this paper we study the identifiability of linear switched systems (LSSs ) in discrete-time. The question of identifiability is central to system identification, as it sets the...
High dynamic range (HDR) imaging has become a powerful tool in computer graphics, and is being applied to scenarios like simulation of different film responses, motion blur, and i...
Michael Goesele, Wolfgang Heidrich, Hans-Peter Sei...
Many graphics applications represent deformable surfaces through dynamic meshes. To be consistent during deformations, the dynamic meshes require an adaptation process. In this pa...