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DSRT
2009
IEEE
15 years 9 months ago
Human Flesh Search Model Incorporating Network Expansion and GOSSIP with Feedback
—With the development of on-line forum technology and the pervasive participation of the public, the Human Flesh Search is becoming an arising phenomenon which makes a great impa...
Bing Wang, Bonan Hou, Yiping Yao, Laibin Yan
DSRT
2004
IEEE
15 years 6 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
WSC
2008
15 years 5 months ago
Identifying significant factors affecting Request For Information (RFI) process time
The research is to illustrate how to identify the significant factor(s) affecting the Request For Information (RFI) process cycle time in the context of queueing behavior. Among t...
Chang-sun Chin, Jeffrey S. Russell
WSC
2004
15 years 4 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
JPDC
2006
148views more  JPDC 2006»
15 years 2 months ago
Efficient algorithm for placing a given number of base stations to cover a convex region
In the context of mobile communication, an efficient algorithm for the base-station placement problem is developed in this paper. The objective is to place a given number of base-...
Gautam K. Das, Sandip Das, Subhas C. Nandy, Bhaban...