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» Simulation Optimization Research and Development
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FDG
2009
ACM
15 years 2 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
PCRCW
1997
Springer
15 years 2 months ago
ChaosLAN: Design and Implementation of a Gigabit LAN Using Chaotic Routing
In recent years, theChaos Project at theUniversityofWashingtonhas analyzed and simulated a dozen routing algorithms. Three new routing algorithms have been invented; of these, the...
Neil R. McKenzie, Kevin Bolding, Carl Ebeling, Law...
BMCBI
2006
124views more  BMCBI 2006»
14 years 10 months ago
Detection of divergent genes in microbial aCGH experiments
Background: Array-based comparative genome hybridization (aCGH) is a tool for rapid comparison of genomes from different bacterial strains. The purpose of such analysis is to dete...
Lars Snipen, Dirk Repsilber, Ludvig Nyquist, &Arin...
PERCOM
2009
ACM
15 years 10 months ago
DTT: A Distributed Trust Toolkit for Pervasive Systems
Effective security mechanisms are essential to the widespread deployment of pervasive systems. Much of the research focus on security in pervasive computing has revolved around dis...
Brent Lagesse, Mohan Kumar, Justin Mazzola Paluska...
MOBISYS
2005
ACM
15 years 9 months ago
An overlay MAC layer for 802.11 networks
The widespread availability of 802.11-based hardware has made it the premier choice of both researchers and practitioners for developing new wireless networks and applications. Ho...
Ananth Rao, Ion Stoica