Abstract In this paper, we propose the use of a distributed service management architecture for state-of-the-art service-enabled Grids. The architecture is capable of performing au...
Bruno Volckaert, Pieter Thysebaert, Marc De Leenhe...
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Increase in system level modeling has given rise to a need for efficient functional validation of models above cycle accurate level. This paper presents a technique for comparing...
This paper presents a scalable and self-optimizing architecture for Quality-of-Service (QoS) provisioning in the Differentiated Services (DiffServ) framework. The proposed archite...
Network impairments such as delay and packet losses have severe impact on the presentation quality of many predictive video sources. Prior researches (e.g., [1]-[3][5]-[9][11]-[13...