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AAAI
2006
14 years 11 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
ATAL
2006
Springer
15 years 1 months ago
Multi-model motion tracking under multiple team member actuators
Autonomous robots need to track objects. Object tracking relies on predefined robot motion and sensory models. Tracking is particularly challenging if the robots can actuate on th...
Yang Gu, Manuela M. Veloso
FSR
2003
Springer
251views Robotics» more  FSR 2003»
15 years 2 months ago
Distributed Search and Rescue with Robot and Sensor Teams
We develop a network of distributed mobile sensor systems as a solution to the emergency response problem. The mobile sensors are inside a building and they form a connected ad-ho...
George Kantor, Sanjiv Singh, Ronald A. Peterson, D...
GLOBECOM
2008
IEEE
14 years 9 months ago
Autonomous Network Management Using Cooperative Learning for Network-Wide Load Balancing in Heterogeneous Networks
Traditional hop-by-hop dynamic routing makes inefficient use of network resources as it forwards packets along already congested shortest paths while uncongested longer paths may b...
Minsoo Lee, Xiaohui Ye, Dan Marconett, Samuel John...
ICDE
2008
IEEE
118views Database» more  ICDE 2008»
15 years 4 months ago
OntoNet: Scalable knowledge-based networking
Recent years have seen a proliferation of work on the Semantic Web, an initiative to enable intelligent agents to reason about and utilize World Wide Web content and services. Con...
Joseph B. Kopena, Boon Thau Loo