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AIED
2005
Springer
15 years 3 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
SAC
2010
ACM
15 years 4 months ago
MSP algorithm: multi-robot patrolling based on territory allocation using balanced graph partitioning
This article addresses the problem of efficient multi-robot patrolling in a known environment. The proposed approach assigns regions to each mobile agent. Every region is represen...
David Portugal, Rui Rocha
87
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AAAI
2004
14 years 11 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
IIWAS
2008
14 years 11 months ago
Double-agent architecture for collaborative supply chain formation
Supply chains have evolved to web-applications that tap on the power of internet to expand their networks online. Recently some research attention is focused on make-to-order supp...
Yang Hang, Simon Fong
90
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ATAL
2010
Springer
14 years 10 months ago
Aggregation-mediated collective perception and action in a group of miniature robots
We introduce a novel case study in which a group of miniaturized robots screen an environment for undesirable agents, and destroy them. Because miniaturized robots are usually end...
Grégory Mermoud, Loïc Matthey, William...