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CAPTECH
1998
Springer
15 years 11 months ago
Artificial Neural Networks for Motion Emulation in Virtual Environments
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...
DCOSS
2006
Springer
15 years 10 months ago
Roadmap Query for Sensor Network Assisted Navigation in Dynamic Environments
Abstract. Mobile entity navigation in dynamic environments is an essential part of many mission critical applications like search and rescue and fire fighting. The dynamism of the ...
Sangeeta Bhattacharya, Nuzhet Atay, Gazihan Alanku...
FTDCS
1995
IEEE
15 years 10 months ago
A Network Channel Buffer Scheduling Algorithm for an Interactive VOD Server
A VOD server handles various types of media such as continuous media (CM) and non-continuous media (NM). Conventional VOD server buffer scheduling algorithms like Round Robin (RR)...
Sungyoung Lee, Hyungill Kim, Jongwon Lee
AAAI
2008
15 years 9 months ago
Reducing Particle Filtering Complexity for 3D Motion Capture using Dynamic Bayesian Networks
Particle filtering algorithms can be used for the monitoring of dynamic systems with continuous state variables and without any constraints on the form of the probability distribu...
Cédric Rose, Jamal Saboune, François...
GRID
2006
Springer
15 years 6 months ago
YA: Fast and Scalable Discovery of Idle CPUs in a P2P network
Discovery of large amounts of idle CPUs in fully distributed and shared Grid systems is needed in relevant applications and is still a challenging problem. In this paper we present...
Javier Celaya, Unai Arronategui