Cheating in on-line games is a prevalent problem for both game makers and players. The popular real-time strategy game genre is especially vulnerable to cheats, as it is frequentl...
Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanj...
Abstract. A significant increase in real world event monitoring capability with wireless sensor networks brought a new challenge to ubiquitous computing. To manage high volume and...
Abstract This paper presents a comparative evaluation of the Scalable ReservationBased QoS (SRBQ) and the RSVP Reservation Aggregation (RSVPRAgg) architectures, both designed to pr...
We propose an entropy-based sensor selection heuristic for localization. Given 1) a prior probability distribution of the target location, and 2) the locations and the sensing mod...
Hanbiao Wang, Kung Yao, Gregory J. Pottie, Deborah...
Abstract. System area networks (SANs) need to support low-fanout multicasts efficiently in addition to broadcasts and unicasts. A critical component in SANs is the switch, which i...
Rajendra V. Boppana, Rajesh Boppana, Suresh Chalas...