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ISCC
2002
IEEE
131views Communications» more  ISCC 2002»
15 years 7 months ago
Scheduling real time parallel structure on cluster computing
: - Efficient task scheduling is essential for achieving high performance computing applications for distributed systems. Most of existing real-time systems consider schedulability...
Reda A. Ammar, Abdulrahman Alhamdan
94
Voted
CODES
2008
IEEE
15 years 4 months ago
A performance-oriented hardware/software partitioning for datapath applications
This article proposes a hardware/software partitioning method targeted to performance-constrained systems for datapath applications. Exploiting a platform based design, a Timed Pe...
Laura Frigerio, Fabio Salice
119
Voted
ICN
2009
Springer
15 years 14 days ago
Simulation Platform for Wireless Sensor Networks Based on Impulse Radio Ultra Wide Band
Impulse Radio Ultra Wide Band (IR-UWB) is a promising technology to address Wireless Sensor Network (WSN) constraints. However, existing network simulation tools do not provide a ...
Abdoulaye Berthe, Aubin Lecointre, Daniela Dragomi...
123
Voted
IPPS
2003
IEEE
15 years 8 months ago
An Implicitly Parallel Object-Oriented Matrix Library and its Application to Medical Physics
We introduce VLADYMIR, a matrix library that permits the development of array-based code in C++. It is especially useful for numerical simulation tasks and parallelises automatical...
Jonas Lätt, Bastien Chopard
165
Voted
GAMEON
2003
15 years 4 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino