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ISCC
2002
IEEE
131views Communications» more  ISCC 2002»
15 years 4 months ago
Scheduling real time parallel structure on cluster computing
: - Efficient task scheduling is essential for achieving high performance computing applications for distributed systems. Most of existing real-time systems consider schedulability...
Reda A. Ammar, Abdulrahman Alhamdan
CODES
2008
IEEE
15 years 1 months ago
A performance-oriented hardware/software partitioning for datapath applications
This article proposes a hardware/software partitioning method targeted to performance-constrained systems for datapath applications. Exploiting a platform based design, a Timed Pe...
Laura Frigerio, Fabio Salice
ICN
2009
Springer
14 years 9 months ago
Simulation Platform for Wireless Sensor Networks Based on Impulse Radio Ultra Wide Band
Impulse Radio Ultra Wide Band (IR-UWB) is a promising technology to address Wireless Sensor Network (WSN) constraints. However, existing network simulation tools do not provide a ...
Abdoulaye Berthe, Aubin Lecointre, Daniela Dragomi...
IPPS
2003
IEEE
15 years 5 months ago
An Implicitly Parallel Object-Oriented Matrix Library and its Application to Medical Physics
We introduce VLADYMIR, a matrix library that permits the development of array-based code in C++. It is especially useful for numerical simulation tasks and parallelises automatical...
Jonas Lätt, Bastien Chopard
GAMEON
2003
15 years 1 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino