Sciweavers

49 search results - page 5 / 10
» Simulation of cloud dynamics on graphics hardware
Sort
View
SIGGRAPH
2000
ACM
15 years 1 months ago
Animating explosions
In this paper, we introduce techniques for animating explosions and their effects. The primary effect of an explosion is a disturbance that causes a shock wave to propagate thro...
Gary D. Yngve, James F. O'Brien, Jessica K. Hodgin...
EUROPAR
2009
Springer
15 years 1 months ago
Dynamic Detection of Uniform and Affine Vectors in GPGPU Computations
Abstract. We present a hardware mechanism which dynamically detects uniform and affine vectors used in Graphics Processing Units, to minimize pressure on the register file and redu...
Sylvain Collange, David Defour, Yao Zhang
DIGRA
2005
Springer
15 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
VISUALIZATION
2003
IEEE
15 years 2 months ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
SIGMETRICS
1996
ACM
174views Hardware» more  SIGMETRICS 1996»
15 years 1 months ago
Embra: Fast and Flexible Machine Simulation
This paper describes Embra, a simulator for the processors, caches, and memory systems of uniprocessors and cache-coherent multiprocessors. When running as part of the SimOS simul...
Emmett Witchel, Mendel Rosenblum