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ICPP
2008
IEEE
16 years 20 days ago
TPTS: A Novel Framework for Very Fast Manycore Processor Architecture Simulation
The slow speed of conventional execution-driven architecture simulators is a serious impediment to obtaining desirable research productivity. This paper proposes and evaluates a f...
Sangyeun Cho, Socrates Demetriades, Shayne Evans, ...
MABS
2007
Springer
16 years 11 days ago
System Issues in Multi-agent Simulation of Large Crowds
Crowd simulation is a complex and challenging domain. Crowds demonstrate many complex behaviours and are consequently difficult to model for realistic simulation systems. Analyzing...
Vidit Bansal, Ramachandra Kota, Kamalakar Karlapal...
IEEEPACT
2003
IEEE
15 years 11 months ago
Picking Statistically Valid and Early Simulation Points
Modern architecture research relies heavily on detailed pipeline simulation. Simulating the full execution of an industry standard benchmark can take weeks to months to complete. ...
Erez Perelman, Greg Hamerly, Brad Calder
WSC
2007
15 years 8 months ago
Validation of simulated real world TCP stacks
The TCP models in ns-2 have been validated and are widely used in network research. They are however not aimed at producing results consistent with a TCP implementation, they are ...
Sam Jansen, Anthony McGregor
WSC
2004
15 years 7 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs