Sciweavers

129 search results - page 18 / 26
» Simulation run length planning
Sort
View
ACMACE
2004
ACM
15 years 9 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
SIGGRAPH
2000
ACM
15 years 8 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
99
Voted
ICRA
2009
IEEE
108views Robotics» more  ICRA 2009»
15 years 10 months ago
Control of hopping speed and height over unknown rough terrain using a single actuator
— We present a method for controlling the forward speed and the apex height of a one-legged hopping robot over rough terrain, using a single actuator located at the robot hip. Th...
Nicholas Cherouvim, Evangelos Papadopoulos
ROBIO
2006
IEEE
156views Robotics» more  ROBIO 2006»
15 years 10 months ago
Abstraction of Odor Source Declaration Algorithm from Moth-Inspired Plume Tracing Strategies
—A moth behavior-inspired strategy, including tracing a chemical plume to its source and declaring the source location, was tested in near shore ocean conditions via a REMUS unde...
Wei Li
AAAI
1997
15 years 5 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...