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TOG
2008
174views more  TOG 2008»
14 years 9 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
72
Voted
SUTC
2008
IEEE
15 years 4 months ago
Hovering Information - Self-Organising Information that Finds Its Own Storage
A piece of Hovering Information is a geo-localized information residing in a highly dynamic environment such as a mobile ad hoc network. This information is attached to a geograph...
Alfredo A. Villalba Castro, Giovanna Di Marzo Seru...
CODES
2003
IEEE
15 years 3 months ago
A multiobjective optimization model for exploring multiprocessor mappings of process networks
In the Sesame framework, we develop a modeling and simulation environment for the efficient design space exploration of heterogeneous embedded systems. Since Sesame recognizes se...
Cagkan Erbas, Selin C. Erbas, Andy D. Pimentel
86
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BMCBI
2010
116views more  BMCBI 2010»
14 years 9 months ago
permGPU: Using graphics processing units in RNA microarray association studies
Background: Many analyses of microarray association studies involve permutation, bootstrap resampling and crossvalidation, that are ideally formulated as embarrassingly parallel c...
Ivo D. Shterev, Sin-Ho Jung, Stephen L. George, Ko...
ICNP
2007
IEEE
15 years 4 months ago
Routing amid Colluding Attackers
Abstract— We propose the first practical solution to the longstanding problem of secure wireless routing in the presence of colluding attackers. Our secure routing protocol, Spr...
Jakob Eriksson, Michalis Faloutsos, Srikanth V. Kr...