This paper presents PiDES, a formalism for discrete event simulation based on Pi-calculus. PiDES provides a rigorous semantics of behavior modeling and coordination for simulation...
In this paper, we present a physically-based simulation framework to build up real-time Minimally invasive surgery (MIS) simulators using pointbased techniques. In our framework, s...
This work introduces a new technique for highly detailed, interactive liquid simulations. Similar to the mode-splitting method (used e.g. in oceanography), we separate the simulat...
One of the major puzzles in performing multi-agent-based simulations is the validity of their results. Optimisation of simulation parameters can lead to results that can be deceit...
The military develops simulations to analyze nearly every aspect of defense. How accurate are these simulations and to what extent do they produce dependable results? Most guidanc...
Scott D. Simpkins, Eugene P. Paulo, Lyn R. Whitake...